# Adjustment
Perform operations similar to those in image-editing applications.
# Background &bg=
Sets the background color of the image. Supports a variety of color formats. In addition to the 140 color names supported by all modern browsers (listed here), it also accepts hexadecimal RGB and RBG alpha formats.
Valid hexadecimal formats:
- 3 digit RGB:
CCC
- 4 digit ARGB (alpha):
5CCC
- 6 digit RGB:
CCCCCC
- 8 digit ARGB (alpha):
55CCCCCC
More info: Issue #81 - Background setting.
<img src="//images.weserv.nl/?url=images.weserv.nl/transparency_demo.png&w=400&bg=black">
# Blur &blur=
Adds a blur effect to the image. Use values between 0
and 100
.
More info: Issue #69 - Allow blur transformation (with radius parameter).
<img src="//images.weserv.nl/?url=images.weserv.nl/lichtenstein.jpg&w=300&blur=5">
# Contrast &con=
Adjusts the image contrast. Use values between -100
and +100
, where 0
represents no change.
<img src="//images.weserv.nl/?url=images.weserv.nl/lichtenstein.jpg&w=300&con=25">
# Filter &filt=
Applies a filter effect to the image. Accepts greyscale
, sepia
, duotone
or negate
.
TIP
You can use &start
and &stop
to define the duotone colors. By default, it will use
&start=C83658
and
&stop=D8E74F
.
<img src="//images.weserv.nl/?url=images.weserv.nl/zebra.jpg&w=300&h=300&fit=cover&a=focal-82-0&filt=duotone">
# Gamma &gam=
Adjusts the image gamma. Use values between 1
and 3
. The default value is 2.2
, a suitable
approximation for sRGB images.
<img src="//images.weserv.nl/?url=images.weserv.nl/lichtenstein.jpg&w=300&gam=3">
# Modulate &mod=New!
Transforms the image using brightness, saturation and hue rotation. Use &mod=[brightness multiplier], [saturation multiplier],[hue degrees]
to define the below adjustments at once.
# Brightness &mod=
Adjusts the brightness of the image. A multiplier greater than 1 will increase brightness, while a multiplier less than 1 will decrease the brightness.
<img src="//images.weserv.nl/?url=images.weserv.nl/lichtenstein.jpg&w=300&mod=2">
# Saturation &sat=
Adjusts the saturation of the image. A multiplier greater than 1 will increase saturation, while a multiplier less than 1 will decrease the saturation.
<img src="//images.weserv.nl/?url=images.weserv.nl/lichtenstein.jpg&w=300&sat=0.5">
# Hue rotation &hue=
Applies a hue rotation to the image. A positive hue rotation increases the hue value, while a negative rotation decreases the hue value.
Values are given in degrees, there is no minimum or maximum value; &hue=N
evaluates to N
modulo
360.
<img src="//images.weserv.nl/?url=images.weserv.nl/lichtenstein.jpg&w=300&hue=90">
# Sharpen &sharp=
Sharpen the image. Performs an accurate sharpen of the L channel in the LAB color space. Use in combination with
&sharpf=
and &sharpj=
to control the level of sharpening in "flat" and "jagged" areas.
<img src="//images.weserv.nl/?url=images.weserv.nl/lichtenstein.jpg&w=300&sharp=3">
# Tint &tint=New!
Tint the image using the provided chroma while preserving the image luminance. See here for the supported color formats.
<img src="//images.weserv.nl/?url=images.weserv.nl/lichtenstein.jpg&w=300&tint=red">
← Orientation Format →